public class LoginPacket
extends MinecraftPacket
public int getPacketId()
パケットのID
public int getProtocol()
public void setProtocol(int p)
@NotNull public ILoginData getLoginData()
public void setLoginData(@NotNull
ILoginData p)
@NotNull public IClientData getClientData()
public void setClientData(@NotNull
IClientData p)
protected void decodePayload()
protected void encodePayload()
public void handleServer(@NotNull
IActorPlayer player,
@NotNull
IServer server)
パケットのハンドル時に呼び出されます。
player - IActorPlayerserver - IServer@NotNull public java.lang.String toString()
public void print(@NotNull
java.lang.StringBuilder builder,
int indent)