public class WorldManager implements IWorldManager
public WorldManager(@NotNull
Server server)
@Nullable public IWorld getDefaultWorld()
public void loadDefaultWorld(@NotNull
java.lang.String name)
@NotNull public IWorld loadWorld(@NotNull java.lang.String name)
@NotNull public IWorld loadWorldFromFile(@NotNull java.io.File file, @NotNull java.lang.String name)
@NotNull public IWorld getWorld(@NotNull java.util.UUID uuid)
@NotNull public IWorld getWorldByName(@NotNull java.lang.String name)
@NotNull public IWorld[] getWorlds()
public void unloadWorld(@NotNull
java.lang.String name)
public void unloadWorld(@NotNull
java.util.UUID uuid)
public void unloadWorld(@NotNull
IWorld world)
@NotNull public IWorld createWorld(@NotNull java.lang.String name)