public class TextPacket
extends MinecraftPacket
public static byte TYPE_RAW
public static byte TYPE_CHAT
public static byte TYPE_TRANSLATION
public static byte TYPE_POPUP
public static byte TYPE_JUKEBOX_POPUP
public static byte TYPE_TIP
public static byte TYPE_SYSTEM
public static byte TYPE_WHISPER
public static byte TYPE_ANNOUNCEMENT
public static byte TYPE_JSON
public static jp.katana.server.network.packet.mcpe.TextPacket.Companion Companion
public int getPacketId()
パケットのID
public byte getType()
public void setType(byte p)
public boolean getNeedTranslation()
public void setNeedTranslation(boolean p)
@NotNull public java.lang.String getSourceName()
public void setSourceName(@NotNull
java.lang.String p)
@NotNull public java.lang.String getMessage()
public void setMessage(@NotNull
java.lang.String p)
@NotNull public java.lang.String[] getParameters()
public void setParameters(@NotNull
java.lang.String[] p)
@NotNull public java.lang.String getXboxUserId()
public void setXboxUserId(@NotNull
java.lang.String p)
@NotNull public java.lang.String getPlatformChatId()
public void setPlatformChatId(@NotNull
java.lang.String p)
protected void decodePayload()
protected void encodePayload()
public void handleServer(@NotNull
IActorPlayer player,
@NotNull
IServer server)
パケットのハンドル時に呼び出されます。
player - IActorPlayerserver - IServer@NotNull public java.lang.String toString()
public void print(@NotNull
java.lang.StringBuilder builder,
int indent)