public class TakeItemActorPacket
extends MinecraftPacket
public int getPacketId()
パケットのID
public long getActorRuntimeId()
public void setActorRuntimeId(long p)
public long getTargetRuntimeId()
public void setTargetRuntimeId(long p)
protected void decodePayload()
protected void encodePayload()
public void handleServer(@NotNull
IActorPlayer player,
@NotNull
IServer server)
パケットのハンドル時に呼び出されます。
player - IActorPlayerserver - IServer@NotNull public java.lang.String toString()
public void print(@NotNull
java.lang.StringBuilder builder,
int indent)