public class MovePlayerPacket
extends MinecraftPacket
public static byte MODE_NORMAL
public static byte MODE_RESET
public static byte MODE_TELEPORT
public static byte MODE_PITCH
public static jp.katana.server.network.packet.mcpe.MovePlayerPacket.Companion Companion
public int getPacketId()
パケットのID
public long getActorRuntimeId()
public void setActorRuntimeId(long p)
@NotNull public Vector3 getPosition()
public void setPosition(@NotNull
Vector3 p)
public float getPitch()
public void setPitch(float p)
public float getYaw()
public void setYaw(float p)
public float getHeadYaw()
public void setHeadYaw(float p)
public byte getMode()
public void setMode(byte p)
public boolean getOnGround()
public void setOnGround(boolean p)
public long getRidingRuntimeId()
public void setRidingRuntimeId(long p)
public int getTeleportCause()
public void setTeleportCause(int p)
public int getTeleportItem()
public void setTeleportItem(int p)
protected void decodePayload()
protected void encodePayload()
public void handleServer(@NotNull
IActorPlayer player,
@NotNull
IServer server)
パケットのハンドル時に呼び出されます。
player - IActorPlayerserver - IServer@NotNull public java.lang.String toString()
public void print(@NotNull
java.lang.StringBuilder builder,
int indent)