public class SetActorDataPacket
extends MinecraftPacket
public int getPacketId()
パケットのID
public long getActorId()
public void setActorId(long p)
@Nullable public IActorDataManager getActorData()
public void setActorData(@Nullable
IActorDataManager p)
protected void decodePayload()
protected void encodePayload()
public void handleServer(@NotNull
IActorPlayer player,
@NotNull
IServer server)
パケットのハンドル時に呼び出されます。
player - IActorPlayerserver - IServer@NotNull public java.lang.String toString()
public void print(@NotNull
java.lang.StringBuilder builder,
int indent)