public class ResourcePackStackPacket
extends MinecraftPacket
public int getPacketId()
パケットのID
public boolean getMustAccept()
public void setMustAccept(boolean p)
@NotNull public java.util.List<jp.katana.core.data.IResourcePackInfo> getBehaviourPackStack()
public void setBehaviourPackStack(@NotNull
java.util.List<jp.katana.core.data.IResourcePackInfo> p)
@NotNull public java.util.List<jp.katana.core.data.IResourcePackInfo> getResourcePackStack()
public void setResourcePackStack(@NotNull
java.util.List<jp.katana.core.data.IResourcePackInfo> p)
public boolean isExperimental()
public void setExperimental(boolean p)
@NotNull public java.lang.String getGameVersion()
public void setGameVersion(@NotNull
java.lang.String p)
protected void decodePayload()
protected void encodePayload()
public void handleServer(@NotNull
IActorPlayer player,
@NotNull
IServer server)
パケットのハンドル時に呼び出されます。
player - IActorPlayerserver - IServer@NotNull public java.lang.String toString()
public void print(@NotNull
java.lang.StringBuilder builder,
int indent)