public class ResourcePackClientResponsePacket
extends MinecraftPacket
public static byte STATUS_REFUSED
public static byte STATUS_SEND_PACKS
public static byte STATUS_HAVE_ALL_PACKS
public static byte STATUS_COMPLETED
public static jp.katana.server.network.packet.mcpe.ResourcePackClientResponsePacket.Companion Companion
public int getPacketId()
パケットのID
public byte getStatus()
public void setStatus(byte p)
@NotNull public java.util.List<jp.katana.core.data.IResourcePackEntry> getPackEntries()
protected void decodePayload()
protected void encodePayload()
public void handleServer(@NotNull
IActorPlayer player,
@NotNull
IServer server)
パケットのハンドル時に呼び出されます。
player - IActorPlayerserver - IServer@NotNull public java.lang.String toString()
public void print(@NotNull
java.lang.StringBuilder builder,
int indent)