public class AddItemActorPacket
extends MinecraftPacket
public int getPacketId()
パケットのID
public long getActorUniqueId()
public void setActorUniqueId(long p)
public long getActorRuntimeId()
public void setActorRuntimeId(long p)
@NotNull public Vector3 getPosition()
public void setPosition(@NotNull
Vector3 p)
@NotNull public Vector3 getMotion()
public void setMotion(@NotNull
Vector3 p)
public boolean isFromFishing()
public void setFromFishing(boolean p)
protected void decodePayload()
protected void encodePayload()
public void handleServer(@NotNull
IActorPlayer player,
@NotNull
IServer server)
パケットのハンドル時に呼び出されます。
player - IActorPlayerserver - IServer@NotNull public java.lang.String toString()
public void print(@NotNull
java.lang.StringBuilder builder,
int indent)