public class BoundingBox3D
public boolean contains(@NotNull
Vector3 contain)
public boolean contains(@NotNull
BoundingBox3D contain)
@NotNull public BoundingBox3D plus(@NotNull BoundingBox3D a)
public void plusAssign(@NotNull
BoundingBox3D a)
@NotNull public BoundingBox3D minus(@NotNull BoundingBox3D a)
public void minusAssign(@NotNull
BoundingBox3D a)
@NotNull public BoundingBox3D times(double a)
public void timesAssign(double a)
@NotNull public BoundingBox3D div(double a)
public void divAssign(double a)
@NotNull public BoundingBox3D rem(double a)
public void remAssign(double a)
@NotNull public BoundingBox3D +p(@NotNull Vector3 a)
public void +=p(@NotNull
Vector3 a)
@NotNull public BoundingBox3D -p(@NotNull Vector3 a)
public void -=p(@NotNull
Vector3 a)
@NotNull public BoundingBox3D *p(double a)
public void *=p(double a)
@NotNull public BoundingBox3D divp(double a)
public void div=p(double a)
@NotNull public BoundingBox3D %p(double a)
public void %=p(double a)
@NotNull public BoundingBox3D +b(@NotNull Vector3 a)
public void +=b(@NotNull
Vector3 a)
@NotNull public BoundingBox3D -b(@NotNull Vector3 a)
public void -=b(@NotNull
Vector3 a)
@NotNull public BoundingBox3D *b(double a)
public void *=b(double a)
@NotNull public BoundingBox3D divb(double a)
public void div=b(double a)
@NotNull public BoundingBox3D %b(double a)
public void %=b(double a)
@NotNull public Vector3 relativeCenter()
@NotNull public Vector3 absoluteCenter()
@NotNull public Vector3 top()
@NotNull public Vector3 bottom()
@NotNull public Vector3 left()
@NotNull public Vector3 right()
public boolean equals(@Nullable
java.lang.Object other)
public int hashCode()
@NotNull public Vector3 getPos()
@NotNull public Vector3 getBound()
@NotNull public Vector3 component1()
@NotNull public Vector3 component2()
@NotNull public BoundingBox3D copy(@NotNull Vector3 pos, @NotNull Vector3 bound)
@NotNull public java.lang.String toString()